In the process of this course, and from experience gained while playing Aion, I’ve found that much of the play in MMOGs could almost be considered multi-player if we were to place them on a console system pre-dating Xbox live and Playstation network.
Even from the early levels co-operative play is encouraged through many quests in order to make it easier for players to achieve the goal and survive through it’s entirity. This is of course most obvious through the guild system, which if caught onto early enough in the game can be of a huge help to the noobs and other low level players trying to complete the early quests, or negotiate the PvP zones.
On the other hand, I, like many other new player I encountered, did not manage to find my way into a legion until after the main low level quests. Initially this was a problem, repeatedly dying as I tried to time my runs with those around me, until I discovered the ability to make groups. It seems these impromptu groups, sometimes led by a higher level or more experienced avatar, and a common feature in many MMOGs, are genuine life savers for noobs in these runs; the collective play they demand ensures everyone makes it through to complete the quest.
For me these groups not only got me through the quest but also found me high level contacts and taught me skills I would need to play my class in the future. Did any one else find that as a guild free player these groups were around to help or is it a chance event?